C++/Rust Graphics and Windowing System Software Engineer - Mir
Descrizione dell'offerta
Overview
C++/Rust Graphics and Windowing System Software Engineer - Mir at Canonical
Canonical is hiring for a C++/Rust Graphics and Windowing System Software Engineer to work on Mir. We build Mir – a high-performance, high-efficiency technology stack for window managers, display subsystems and solutions built on top of it, like Ubuntu Frame. Leading with vision, we shape the technology stack that empowers communities to realize a world where apps work seamlessly in every graphical environment.
Location: This role will be based remotely in the EMEA or APAC region.
We are hiring on various career levels with a minimum of 2 years industry experience. We are looking for people who ideally have experience in building window compositing systems or graphics device experience. Canonical offers a fast-paced team environment and a career full of learning and development opportunities across the open source spectrum.
Responsibilities
- Design and implementation of features across the Mir stack
- Assisting in debugging, tracking down and fixing issues
- Participating in our engineering process through code and architectural review
- Creating and improving tests and performance benchmarks to catch issues early
- Creating and maintaining documentation to enhance the developer experience
- Engaging with the open source community and commercial partners
- Collaborating proactively with a distributed team
What we are looking for in you
- Excellent Bachelor’s or equivalent degree in Computer Science, STEM or similar and 2+ years of working experience
- Excellent modern C++ and excellent Rust programming skills
- Familiarity with Linux as a development and deployment platform
- Ability to collaborate remotely with a diverse set of team members and remain highly motivated, productive, and organized
- Ability to travel internationally twice a year for company events up to two weeks long
Nice-to-have skills
- Experience with the Wayland protocol ecosystem and compositors
- Familiarity with OpenGL, Vulkan, Flutter and other graphics toolkits and animation frameworks
- Solid understanding of asynchronous programming and concurrency patterns
- Proven ability to consistently deliver robust code to production
- Strong written and verbal communication skills to document and present software developed
What we offer
- Distributed work environment with twice-yearly team sprints in person
- Personal learning and development budget of USD 2,000 per year
- Annual compensation review
- Recognition rewards
- Annual holiday leave
- Maternity and paternity leave
- Team Member Assistance Program & Wellness Platform
- Opportunity to travel to new locations to meet colleagues
- Travel upgrades for long-haul company events
About Canonical
Canonical is a pioneering tech firm at the forefront of the global move to open source. As the company that publishes Ubuntu, one of the most important open-source projects and the platform for AI, IoT, and the cloud, we are changing the world of software. We recruit on a global basis and set a very high standard for people joining the company. We expect excellence; in order to succeed, we need to be the best at what we do. Most colleagues at Canonical have worked from home since our inception in 2004. Working here is a step into the future and will challenge you to think differently, work smarter, learn new skills, and raise your game.
Canonical is an equal opportunity employer. We are proud to foster a workplace free from discrimination. Diversity of experience, perspectives, and background create a better work environment and better products. Whatever your identity, we will give your application fair consideration.
#Graphics #OpenSource #Canonical #Mir #Rust #C++
Seniority level
- Entry level
Employment type
- Full-time
Job function
- Marketing, Public Relations, and Writing/Editing
- Industries
- Software Development
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